;------------------------------------------------------------------------------ ; Xpadder Language File v2007.08 ; ; If this file is named "English.xpadderlanguage" then ; rename this file as "YourLanguage.xpadderlanguage" BEFORE editing ; ; Usage: EnglishText=YourText ; ; To use the English text leave YourText empty ;------------------------------------------------------------------------------ [Dialog] Yes=是 No=否 Ok=确定 Cancel=取消 Close=关闭 Information=信息 Confirmation=确认 Warning=警告 Error=错误 Do not Save=不保存 Overwrite=覆盖 Do not Overwrite=不覆盖 ;------------------------------------------------------------------------------ [Menus] New=新建 Open=打开 Save=保存 Save As=另存 Properties=属性 ;------------------------------------------------------------------------------ [Files] Image=图片 Images=图片 Location=位置 Profile File=配置集 Controller File=手柄参数 ;------------------------------------------------------------------------------ [Directions] Up=上 Down=下 Left=左 Right=右 ;------------------------------------------------------------------------------ [Controller Parts] Stick=小摇杆 Sticks=小摇杆 Button=按键 Buttons=按键 Trigger=扳机 Triggers=扳机 DPad=十字方向键 DPads=十字方向键 ;------------------------------------------------------------------------------ [Axis] Axis=轴 Axes=轴 Slider=滑杆 Inverted=反转 Full=满 ;------------------------------------------------------------------------------ [Auto-Assign] Auto-Assign=自动分配 W,S,A,D= Arrows=键盘方向键 Mouse=鼠标 Normal=正常 Inverted X=X反转 Inverted Y=Y反转 Inverted Y+X=X+Y反转 NumPad=数字键区 None=无 ;------------------------------------------------------------------------------ [Diagonals] Diagonals=对角线 Allow=允许 Prioritize Left/Right=左右优先 Prioritize Up/Down=上下优先 Ignore=忽略 ;------------------------------------------------------------------------------ [Common] Settings=设定 Options=选项 Start=启动 Set=按键方案序列 Status=状态 Name=名称 Delete=删除 Details=详情 Profile=配置集 Controller=手柄 send an email to=发送邮件到 ;------------------------------------------------------------------------------ [Other] Shutting Down=关机 ;------------------------------------------------------------------------------ [Xpadder Settings] Start with Windows (auto-minimized)=随Windows启动并最小化 Minimized (if started by user)=程序运行后自动最小化 AutoOpen last used profile=使用上次配置集文件 Scan for XInput (requires restart)=扫描XInput(下次运行生效) Running=运行 Show controller and button animations=手柄和按钮动画效果 Process non-selected controllers=处理所有手柄(双打时需要) Window=窗口 Minimize when closing main window=关闭按钮最小化程序 Auto-minimize when profile opened=打开配置集文件后最小化 Return to Set 1 after minimize/restore=最小化/恢复后选中按键方案序列1 Remember assignment window position=记住按键设定窗口位置 Taskbar=任务栏 Show icon in notification area=在系统托盘区显示图标 Show taskbar button when minimized=最小化后在任务栏显示 Values=参数值 Default DeadZones=默认死区 Theme=界面配色 Interface=程序主界面 Background=背景 Random=随机值 Controllers=手柄 Order=顺序 Found=找到 Move Up=上移 Move Down=下移 Automatic controller file selection added=已添加自动手柄参数文件选择 This controller file will automatically open for this controller when it is detected.=下次连接这个手柄时手柄参数文件将自动加载 Automatic controller file selection updated=已更新自动手柄参数文件选择 This new controller file will automatically open for this controller when it is detected.=下次连接这个手柄时新建的手柄参数文件将自动加载 Cannot delete a controller link that is in use=无法删除正在使用的手柄连接 This controller link is being used by one or more controllers.=该手柄连接正被一个或多个手柄使用 Controller details=手柄详情 Recent Profile=最近配置集 ;------------------------------------------------------------------------------ [Controller Properties] Controller Properties=手柄属性 ID= Force Feedback=力反馈 Rumble via XInput=通过XInput震动 Yes - using ID=是的使用ID Unknown. Press a button, trigger or DPad direction=未知。请按任意键、扳机或方向键 XInput scanning was disabled in the Xpadder settings window=XInput扫描已被Xpadder设置禁用 XInput not found. Click the Help button for more information=XInput未找到。点击帮助按钮查看详情 XInput is not supported in this version of Windows=本版Windows不支持XInput XInput Compatible=XInput兼容 Control Panel=控制面板 ;------------------------------------------------------------------------------ [Stick Settings] Distance=距离 Bearing=方向 DeadZone (Sensitivity)=死区(灵敏度) More Responsive=反应更快 Less Responsive=反应更慢 ;------------------------------------------------------------------------------ [Mouse Settings] Mouse Settings=鼠标设定 Mode=模式 Look/Camera=查看、视角 Cursor=鼠标箭头 Spring=弹簧 Emulation Speed=模拟速度 Slower=慢 Faster=快 Move Together=同步 Test=测试 ;------------------------------------------------------------------------------ [Controller Settings] Click "Save As" to save layout=点击“另存为...”保存布局 Click "New" to create layout or "Open"=点击“新建”创建布局或“打开” Controller Settings=手柄设定 Finish=搞定! To create a controller layout, select each tab and create the settings.=创建手柄布局:请依次选择每个页面进行设置 To edit a controller layout, select any tab and edit the settings.=编辑手柄布局:选择特定页面修改设置 Each tab has a Help button with detailed instructions.=每个页面都有详细的帮助信息,可以点击“帮助”按钮获得 Option=选项 Clear=清除 Open=打开 Download=下载 Export=导出 Draw=绘制 Pen=笔 Fill=填充 Erase=擦除 Enabled=生效 Detect=侦测 Direction Names=方向名 Add=添加 Press a button on the gamepad to add it to the layout=请按下你手柄上的按键,它将出现在窗口中 Move=移动 Drag the new button on the layout to move it=用鼠标拖动新出现的按钮到布局适当位置 Rename/Delete=改名、删除 Click a button on the layout to rename or delete it=点击布局上的按钮以改名或删除 Analog Triggers=模拟扳机 If this controller is Xbox 360 compatible then click the Help button for more information=如果该手柄兼容Xbox360请点击帮助按钮查看详情 All settings have been updated to the main window but have not been saved yet.=所有设定已和主窗口一致,但尚未保存。 To return to the main window to save the layout, close this Controller Settings window.=关闭手柄设定窗口返回到主窗口保存布局。 This Finish tab is for information only. It is not necessary to visit after every change.=本页仅为显示信息,不必每次改动后访问。 ; Detection Commands ("Push" is for the stick directions, "Press" is for the DPad directions, "Hold" is for analog triggers) Push=推 Press=按 Hold=扣 Invalid image detected=无效图片规格 Image must be=图片必须是 8-bit (256 colours) or 24-bit (16 million colours)=8位(256色)或24位(16万色) 512 pixels wide and 256 pixels high=512像素宽256像素高 uncompressed bitmap=非压缩位图BMP I have not added Direct Downloads yet!=我还没添加直接下载呢! To download controller images, visit=下载手柄图片请访问 Non-analog stick detected=侦测到非模拟小摇杆 This stick is not analog. Add as a DPad.=该小摇杆不是模拟摇杆,添加为十字方向键。 Non-analog trigger detected=侦测到非模拟扳机 This trigger is not analog. Add as a button.=该扳机不是模拟扳机,添加为按钮。 ;------------------------------------------------------------------------------ [Assignments] Assignment=按键设定 Special=特殊 Cycle Stop=循环停止 Pause=暂停 Toggle=自锁 Turbo=连发 Rumble=震动 Set Selector=按键方案选择 ON=开 Delay=延迟 Rate=速率 seconds=秒 per second=每秒 Strength=力度 This key is currently not supported=尚未支持该键 Slot=键位 Click to assign=点击以设定 set to=设为 Click again to close=再点击关闭 default assignment slot=默认按键设定slot Click to select=点击选中 selected=选中 Rumble availability undetermined. Press a button, trigger or DPad direction=震动功能不确定,请按钮、扳机或十字方向键。 Rumble unavailable. Click the Help button for more information=震动不可用,点击帮助按钮查看详情。 Selects Set=选择按键方案序列 while held=当按下时 ;------------------------------------------------------------------------------ [Profiles] All=全部 Profile Name=配置集名 Controller Name=手柄名 Open Profile=打开配置集 Untitled profile=未命名配置集 Opening profile=正打开配置集 Profiles=配置集 ;Controller= Save new profile before creating a new profile?=新建前先保存新配置集? Save profile changes before creating a new profile?=新建前先保存对配置集作的改动? Save new profile before opening another profile?=打开前先保存新配置集? Save profile changes before opening another profile?=打开前先保存对配置集作的改动? Save new profile before closing?=关闭前先保存新配置集? Save profile changes before closing?=关闭前先保存对配置集作的改动? The profile on this controller will need to be created again if you do not save.=不保存则下次必须再次创建该手柄配置集。 Any changes will be lost if you do not save.=不保存所有改动都将丢失。 Cannot open newer profile file=无法打开更高版本配置集文件 This profile file was saved by a newer version of Xpadder and cannot be opened.=无法打开,配置集文件是由高版本Xpadder保存的。 Bad DPad mode value found in profile=配置集文件中的十字方向键参数无效 Bad Stick mode value found in profile=配置集文件中的小摇杆模式参数无效 Value=值 This is not a valid value. The DPad mode has loaded as "Allow".=无效参数,十字方向键模式设为“允许”。 This is not a valid value. The Stick mode has loaded as "Standard".=无效参数,小摇杆模式设为“标准”。 Bad slot code value found in profile=配置集参数“slot”无效 This is not a valid value. The slot code has been loaded as "None".=无效参数,slot代码设为“无”。 Bad mouse mode value found in profile=配置集文件参数“鼠标模式”无效 This is not a valid value. The mouse mode has been loaded as "Look/Camera".= Cannot open requested or last used profile= This profile cannot be opened. If it exists in the recent list it will now be removed.= Invalid binary profile version number= This profile cannot be opened.=无法打开该配置集。 Old registry profiles found= Opening is no longer available for old registry profiles.= To request the conversion/deletion tool (that you only need to be use once)= ;------------------------------------------------------------------------------ [Controller] No controllers found - connect one now=未找到手柄 - 请连接 Initializing Controller=初始化手柄 Opening controller file=打开手柄参数文件 Swapping Controller=交换手柄 Save new controller before creating a new controller?=新建前保存新的手柄设置? Save controller changes before creating a new controller?=新建前保存手柄更改? Save new controller before opening another controller?=打开手柄参数文件前保存新的手柄设置? Save controller changes before opening another controller?=打开手柄参数文件前保存手柄更改? Save new controller before closing?=退出前保存新的手柄设置? Save controller changes before closing?=退出前保存手柄更改? The controller file for this controller will need to be created again if you do not save.=如果不保存则下次必须重新创建该手柄的参数文件。 Any changes will be lost if you do not save.=不保存则所有更改将会丢失。 Invalid controller file=无效手柄参数文件 This controller file is not a valid Xpadder controller file and cannot be opened.=无法打开,无效的手柄参数文件。 Cannot open newer controller file= This controller file was saved by a newer version of Xpadder and cannot be opened.=无法打开,手柄参数文件是由高版本Xpadder保存的。 Cannot auto-open controller file=无法自动加载手柄参数文件 This controller file cannot be opened.=无法打开该手柄参数文件 ;------------------------------------------------------------------------------ [Menus] Getting Started=入门向导 Assignments=按键设定 Layout Settings=布局设定 Names=名称 Advanced Starting=高级启动参数 About=关于 Restore (Left Mouse Button)=还原(鼠标左键) Minimize (Left Mouse Button)=最小化(鼠标左键) Close (Middle Mouse Button/Wheel Click)=退出(鼠标中键、滚轮) Clear (Middle Mouse Button/Wheel Click)=清除(鼠标中键、滚轮) ;------------------------------------------------------------------------------ [Technical] DirectX incompatible=DirectX兼容 DirectX 8 or later is required. Please update DirectX.=请升级到DirectX 8或以上 Last version of DirectX compatible with this version of Windows=最新DirectX和该版本Windows兼容 DirectInput Error=DirectInput错误 Command=命令 A debug version of DINPUT has been detected.=DINPUT的debug版本 Search for and rename "dinputd.dll" as "_dinputd.dll".=查找"dinputd.dll"改名为"_dinputd.dll"。 Function initialization failed=函数初始化失败 Function=函数 Library=库 Missing library=缺少库 Missing function=缺少函数 For assistance, send an email to=技术支持请发送邮件到 Invalid shortcut=无效的快捷方式 This shortcut cannot be found and so cannot be launched.=无法找到快捷方式,运行失败 Windows version detection error=Windows版本侦测错误 An error has occurred while trying to determine the version of Windows.=侦测Windows版本时出错。 Windows 95 is not currently supported.=不支持Windows 95 Windows NT 4.0 is not currently supported.=不支持Windows NT 4.0 Unknown Windows version is not currently supported.=不支持该未知版本Windows Unsupported Windows version detected=侦测到未知Windows版本 To register your interest for supporting this version of Windows= Sticky Keys are currently on= This can cause problems with key emulation.=会造成按键模拟出错。 Sticky Keys will now be turned off to prevent any problems.= They will automatically be turned back on when this program is closed.= File cannot be found or cannot be opened=找不到或无法打开文件 File Type=文件类型 File cannot be saved=无法保存文件 File may be read-only or open elsewhere. Folder may not exist. Drive may be full.=文件可能只读或正被其他程序打开、文件夹不存在、磁盘满。 INI file line too long=INI文件行太长 Line=行 Maximum INI file line characters=INI文件每行最多字符 INI file too large to open=靠!INI文件肥的咬不动。 Maximum INI file lines=INI文件最多行 Overwrite existing file?=覆盖已存在的文件? Current Resolution=当前分辨率 pixels=像素 Designed Resolution=设计分辨率 Required Resolution=必须分辨率 To register your interest for supporting the current resolution= Insufficient desktop resolution detected=侦测到桌面分辨率不够 The main window cannot fit this screen.=屏幕放不下主窗口 The Controller Settings window will appear unoptimized.=手柄设定窗口可能会显示不正常 The Assignment window will appear unoptimized.=按键设定窗口可能会显示不正常 ;------------------------------------------------------------------------------ [Help - Help Menu] ;Getting Started= This program simulates key presses and mouse actions using a gamepad.=本程序使得游戏手柄可以模拟键盘按键或鼠标动作。 If you have not connected a controller do so now.=如果系统中没有手柄请马上连接 You will see a blank screen and a white tab in the top left corner.= There may also be grey tabs if you have more than one controller connected.= To use your controller you must first create a layout.= Click the controller button (just below the white tab) and click "New..." to open the Controller Settings window.= Use the Controller Settings window to create a new layout for your controller.= Detailed Help is available in the Controller Settings window.= ;Controllers= All the scanned controllers are shown as tabs in the top left of the window.= Any known controllers are shown first based on the order that you have selected in the Settings window.= Unknown controllers are shown last in alphabetical order.= Connected controllers are shown with a white background and disconnected controllers are shown with a red background.= The currently selected controller is shown with a brighter background than any other controllers.= Click the icon of the current controller to view the properties of that controller.= Click the icon of another controller to select that controller.= ;Profiles= A profile is a collection of assignments and controller settings.="配置集"是不同“按键设定方案”和相应“手柄设定”的集合。 Each controller has its own profile.=每个手柄都对应自己的配置集。 A New blank profile is automatically created when this program is started.=程序启动时会自动创建一个空白配置集。 Click the Profile button to the left of the profile name to access the Profile menu.=点击配置集左侧的按钮可以打开相应菜单。 The current profile is shown to the right of the Profile button.=当前配置集显示在该按钮的右侧。 New=新建 Creates a blank profile.= If there are any changes to the current profile, you will be asked if you want to save them.= Open=打开 Opens a saved profile.= If there are any changes to the current profile, you will be asked if you want to save them.= ;Settings= Displays the profile settings window.= All settings are associated with the current profile and are saved along with the button assignments.= Detailed Help is available in the Profile Settings window.= Save=保存 Saves any changes made to the current profile.= This option is only available when unsaved changes have been made.= Save As=另存为 Prompts you for a new name before saving.= ;Settings= Click the Settings icon at the top right of the window to display the Settings windows.= The Settings window allows you to alter the program settings.= ;Assignments= To assign a keyboard key or mouse function to the controller click on a button in the layout picture.= The Assignments window will be displayed for that button.= To quickly change assignment options right-click the button.= To assign a key in a different set first select that set by clicking the number set button in the lower right of the window.= Detailed Help is available in the Assignments window.= Layout Settings= This button will appear next to each DPad, Stick and Trigger.= It gives you access to the settings for that group of buttons.= ;Settings= Displays the settings window.= ;Auto-Assign= Allows you to quickly set the assignments based on popular groups.= Diagonals= Allows you to quickly alter the diagonal setting for the group.= ;Mouse Settings= Displays the mouse settings window.= Names= When a profile is created or opened the buttons in the layout will show the key or mouse action assigned to that button.= To view the names of the assignments click the Names button in the bottom left of the window.= This will show any assignment names in the buttons in the layout or an empty button if the assignment has no name.= The assignment name can be altered by clicking the button in the layout picture to open the Assignments window.= Detailed Help is available in the Assignments window.= Sets=按键方案序列 What are sets?=什么是按键方案序列? Each profile contains 4 sets of assignments - the default is set 1.=每个配置集包含四套按键设定方案:默认为第一套。 The currently selected set is highlighted in the lower right of the window.=当前使用的序列会在窗口的右下角高亮显示。 How do I select a set?=如何选定按键方案序列? The sets can be manually selected by clicking one of the set buttons (1 to 4).=点击代表不同按键方案序列(从1到4)的按钮。 You can also click the Set button and select a set from the list.=还可以点击“按键方案序列”按钮从列表中选择。 Any controller button can automatically select a set.= Click a button in the layout picture and select the action from the Set Selector list.= Detailed help is available in the Assignments window.= ;Advanced Starting= The command line options can be used with the command prompt, a batch file or a shortcut.= All options can be combined in any order.= Switches (for example; /M) can be in upper or lower case.= If filenames and/or paths include spaces then they must be enclosed in quotes.= If no command line options are listed and this program is already running then the main window will restore or minimize.= Starts this program and automatically opens the profile(s) onto each controller.= If this program is already running then the profiles will be automatically opened.= If no controllers are connected then the profile(s) will open when a controller is connected= If only one profile is specified and more than one controller is connected then the selected controller will open the profile= If more than one profile is specified and more than one controller is connected then the first profile will be opened by the first controller and so on= If the profile extension is omitted it will be automatically added= Starts this program (if it is not already running) and launches the shortcut.= The shortcut must be a ".lnk" file and you must include the ".lnk" extension= To launch an executable first create a shortcut to it and use the name of that shortcut= Shortcuts will only launch when at least one controller is found, all controllers are connected and all profiles have successfully opened= Starts this program minimized.= If this program is already running it will be minimized if necessary.= Closes this program if it is already running - if this program is not already running then it will not start.= Displays this help window= ;------------------------------------------------------------------------------ [Help - Settings] Options=选项 START=启动 Start with Windows=随Windows自动启动 Start automatically and minimized when Windows starts.= Minimized=最小化 Start minimized when started by the user.= ;AutoOpen last used profile= Automatically open the last profile that was used by each controller when it is detected.= Scan for XInput=扫描XInput Scan for XInput when started. XInput can only be used by Xbox 360 compatible controllers.= If you do not use a Xbox 360 compatible controller you can safely disable this option.= RUNNING=运行 ;Show controller and button animations= Animate the displaying of controllers and buttons.= ;Process non-selected controllers= Process all controllers at the same time.= This allows for multiplayer support.= If you only have one controller or have more than one controller but only use one at a time then you can safely disable this option.= If this option is disabled then only the currently selected controller will be processed.= WINDOW=窗口 ;Minimize when closing main window= When the main window is closed, minimize instead of closing.= To close, right-click the notification area icon (next to the clock).= Auto-minimize when profile opened= Automatically minimize after opening a profile.= Return To Set 1 After Minimize/Restore=最小化/恢复后选中按键方案序列1 Automatically select Set 1 for the currently selected controller, when minimizing or restoring, to prevent confusion.= ;Remember assignment window position= Show the assignment window in the last place that it was positioned.= If this option is disabled then automatically position the assignment window.= TASKBAR=任务栏 ;Show icon in notification area= Show an icon in the notification area (next to the clock).= ;Show taskbar button when minimized= Show the taskbar button even when minimized.= ;Values= ;Default DeadZones= When creating a new profile these deadzones are used by default.= ;Theme= ;Interface= This is the surrounding area of the main window.= ;Background= This is the background of the controller layout.= How to change the colours=如何更改颜色 Click one of number buttons.= Click the palette on the right to select the colour to use.= Hold the mouse button and move the mouse to try different colours.= Click the Random button to select three random colours.= The colours in the interface and background will change instantly.= ;Controllers= Information is stored for all current and previous controllers.= A list of these controllers is shown here.= The list displays the order that the controller will appear in the tabs, the name of the controller and how many controllers are found.= Any number in brackets shows the number of controllers that have been disconnected.= Move Up/Down=上移、下移 To alter the order that the controllers appear in the tabs, select a controller from the list.= Use the "Move Up" or "Move Down" buttons to alter the order.= Details=详情 Displays all controller link details for the controller selected from the list.= Delete=删除 To remove a controller from the list, select the controller from the list and click the "Delete" button.= Deleting a controller from the list will not delete the controller file.= It will only delete the automatic link to it.= ;------------------------------------------------------------------------------ [Help - Controller Properties] Controller Properties=手柄属性 Details=详情 Shows details of the current controller.= If XInput is unavailable then you must install the latest version of DirectX.= XInput only works with controllers that are Xbox 360 compatible and are using official drivers.= It provides ring-of-light illumination, independent triggers and vibration.= If your controller is not Xbox 360 compatible then you do not need XInput and do not need to update DirectX.= DirectInput= The raw data from the controller.= XInput= If XInput is available and the controller and driver are XInput compatible then the XInput raw data will be displayed here.= Control Panel= Opens the control panel for the current controller.= ;------------------------------------------------------------------------------ [Help - Controller Settings] Start= To create a controller layout, select each tab and create the settings.= To edit a controller layout, select any tab and edit the settings.= Each tab has a Help button with detailed instructions.= Image= This is the background image that the buttons are placed on.= The pink colour shows transparent areas.= Clear= Clears the background image (this will not remove any buttons).= Open= Opens an image.= Images much be:= 8-bit (256 colours) or 24-bit (16 million colours)= 512 pixels wide and 256 pixels high= uncompressed bitmap= Download= Downloads ready-made images from the Xpadder website.= Export= Saves the background image to a file so you can alter it in an image program.= Draw= Select the Pen, Fill or Erase mode to alter the drawing tool.= The slider changes the tool size and the palette changes the colour used.= Sticks= Sticks are either thumbsticks or joysticks.= If your controller has two sticks then Stick 1 is the left stick and Stick 2 is the right stick.= You can only enable Stick 2 if Stick 1 is enabled.= Tick the Stick 1 or Stick 2 box to add the stick.= You will be asked to move the stick so that the settings can be detected.= The Detect button also detects all the settings.= The arrow buttons detect only the direction on the button.= You can also select the axis yourself.= The name of the stick and the directions can be changed from the default.= In the picture drag the stick to the proper location.= Direction Pad= The DPad is the cross or plus-shaped control on your controller.= Tick the DPad box to add a DPad.= You will be asked to press the DPad so that the settings can be detected.= The Detect button also detects all the settings.= The arrow buttons detect only the direction on the button.= You can also select the input axis or data yourself.= The name of the DPad and the directions can be changed from the default.= In the picture drag the DPad to the proper location.= Buttons= Follow the instructions to add, move, rename or delete a button.= Triggers= This represents analog triggers only.= If you have added triggers as buttons you may not need to add Triggers.= Analog triggers will be disabled if they are detected as buttons.= Tick the Analog Triggers box to add 2 triggers.= You will be asked to hold the triggers so that the settings can be detected.= The Detect button also detects all the settings.= The arrow buttons detect only the trigger on the button.= You can also select the axis yourself.= The names of the triggers can be changed from the default.= In the picture drag the triggers to the proper locations.= Xbox 360 compatible controllers= If you are using the official drivers then Windows needs XInput to allow both triggers to be used at the same time.= To get XInput you must install the latest version of DirectX.= XInput only works with controllers that are Xbox 360 compatible.= It provides ring-of-light illumination, independent triggers and vibration.= Finish= All settings have been updated to the main window but have not been saved yet.= To return to the main window to save the layout, close this Controller Settings window.= This Finish tab is for information only. It is not necessary to visit after every change.= ;------------------------------------------------------------------------------ [Help - Layout Settings] Direction Pad Settings= Status= This is a visual representation of the current state of the DPad.= The colour Red shows a direction which is being pressed but filtered out due to the current mode.= The colour Green shows a direction which is being pressed and is active.= The colours correspond with the button colours shown in the main layout picture.= ;Auto-Assign= Selecting one of the listed key groups will automatically assign those keys to the DPad.= Each direction of the DPad can also be individually assigned by clicking the main layout buttons.= Diagonals= ;Allow= Allows diagonals to occur.= This option is best when controlling movement or emulating the mouse pointer.= Prioritize Left/Right or Up/Down= Filters out unwanted directions so that only the preferred direction is activated.= These options are best when making selections as they prevent accidental diagonals.= ;Ignore= Ignores any diagonals.=忽略所有对角线。 This option is best when making 4-way selections (such as dancing) when you want total control of the direction.=该选项当你需要对方向的完全控制比如4向选择(跳舞)时特别有用。 Auto-Assigning a key group will automatically allow diagonals but the diagonal mode can then be altered if you prefer.= ;Mouse Settings= Displays the mouse settings window for the DPad.= Stick Settings= Status= This is a visual representation of the current state of the ThumbStick.= The small black circle is the current ThumbStick position.= The red circle is the DeadZone.= The white areas are horizontal or vertical locations.= The diagonal locations are shown in grey if diagonals are allowed, blue if diagonals have a priority or red if diagonals are ignored.= The numbers represent horizontal X co-ordinate, vertical Y co-ordinate, Bearing in degrees and Distance from the centre.= Sensitivity (DeadZone)= This refers to the distance the ThumbStick needs to be moved before the assigned key press or mouse action occurs.= All ThumbSticks require a DeadZone to compensate for sensitivity.= It is recommended not to reduce the value to lower than 25%.= Increase the value if you find the ThumbStick too sensitive to movement.= The DeadZone is shown in the Status image as a red circle and the effect can be seen in the main layout picture.= A button is red when it has not reached the sensitivity point and green when it is active.= ;Auto-Assign= Selecting one of the listed key groups will automatically assign those keys to the ThumbStick.= Each direction of the ThumbStick can also be individually assigned by clicking the main layout buttons.= Diagonals= ;Allow= Allows diagonals to occur.= This option is best when controlling movement or emulating the mouse pointer.= Prioritize Left/Right or Up/Down= Filters out unwanted directions so that only the preferred direction is activated.= These options are best when making selections as they prevent accidental diagonals.= ;Ignore= ;Ignores any diagonals.= ;This option is best when making 4-way selections (such as dancing) when you want total control of the direction.= ;Auto-Assigning a key group will automatically allow diagonals but the diagonal mode can then be altered if you prefer.= ;Mouse Settings= Displays the mouse settings window for the stick.= Trigger Settings= Each Trigger has individual settings.= Sensitivity (DeadZone)= This refers to the distance the Trigger needs to be pushed before the assigned key press or mouse action occurs.= This is useful if you find the Trigger too sensitive.= Status= This is a visual representation of the current state of the Trigger.= The bar is green where the Trigger is active or red where it is still in the DeadZone.= The colours correspond with the button colour shown in the main layout picture.= ;Mouse Settings= ;Auto-Assign= Selecting one of the listed key groups will automatically assign those mouse directions.= Each direction can also be individually assigned by clicking the main layout buttons.= Mode= Look/Camera= Filters out accidental diagonals when moving the mouse horizontally or vertically to prevent drifting.= Cursor= Applies no filters so that the cursor can be emulated accurately.= Spring= Matches the cursor position with the position of the stick.= Emulation Speed= If mouse movement is assigned to a part of the controller then the speed of the mouse can be adjusted using these two sliders.= Check the "Move Together" checkbox to automatically move both sliders at the same time.= The graph shows the speed of the mouse based on how far the ThumbStick is pushed or the Trigger is held.= The red line shows the horizontal speed and the green line shows the vertical speed.= If the mouse movement is assigned to a Button or a DPad direction then the mouse speed will accelerate until the top speed is reached.= Test= This picture is based on the currently selected mode.= After assigning the mouse to a control, the effect of the speed and other options can be seen in this test image.= Status= The internal mouse co-ordinates and speed (in Pixels-Per-Second) are displayed here.= ;------------------------------------------------------------------------------ [Help - Assignments] ;Assignment= The Assignment window shows all the possible assignments.=按键设定窗口显示所有可能的按键供分配。 The current assignment is shown as yellow.=当前按键设定显示为黄色。 Assignments already in use are shown as blue (these can be used more than once).=已占用的按键显示为蓝色(但可以多次使用) Assignments in other Slots (if any) are shown as light-blue.=其他Slot里的按键设定(如存在)显示为浅蓝色。 ;Name= This is the name of the assignment.= Examples of names are "Fire", "Activate" or "Jump".= The name will be displayed when the Names button is clicked in the lower left of the main window.= Names are useful to remind you of the function of the button.= It also helps when sharing the profile file with other users.= One assignment= Click on the key or mouse action in the keyboard and mouse picture.= The assignment will appear in the slot box at the bottom of the window.= The key will be pressed or mouse action performed while you press the gamepad button.= To close the assignment window click the assignment again or close the window as usual.= Right-click an assignment to instantly close the window.= Combination=组合键 A combination is a collection of two or more assignments.=组合键就是同时按下多个键。 To assign a combination such as Shift+X assign the "Shift" key as a normal assignment.= A new slot will appear in the slot box at the bottom of the window.= It will appear to the right of the slot that is now assigned as "Shift".= Click this slot to select it.= This is Slot 2.= Assign "X" to this slot as normal.= This combination will be performed while you press the gamepad button.= Sequence= A sequence is a collection of two or more assignments and/or combinations separated by pauses.= To add a pause into the selected slot use the special buttons below the slot box.= For example, to perform the sequence of Shift+X, 1 second delay, Y, 1 second delay, Z:= Slot 1: Shift= Slot 2: X= Slot 3: Pause 1.00s= Slot 4: Y= Slot 5: Pause 1.00s= Slot 6: Z= The sequence will start when you press the gamepad button.= The sequence cannot be restarted until it is finished.= The gamepad button can be released after pressing it as the sequence only needs one button press to start.= The outside of the button in the controller layout picture will show a light blue square to indicate that a Sequence is assigned.= Cycle= A Cycle is a collection of two or more assignments and/or combinations and/or sequences separated by Cycle Stops.= To add a Cycle Stop into the selected slot use the special button below the slot box.= Each time you press the gamepad button, the next assignment, combination or sequence in the cycle will be performed.= For example, to perform "X" on the first gamepad button press, "Y" on the second press and "Z" on the third press:= Slot 1: X= Slot 2: Cycle Stop= Slot 3: Y= Slot 4: Cycle Stop= Slot 5: Z= Any assignment or combination will be performed while you press the gamepad button.= Any sequence will be started when you press the gamepad button.= The next cycle will be automatically selected when you release the gamepad button or when the sequence has finished.= The outside of the button in the controller layout picture will show a black hashed square to indicate that a Cycle is assigned.= Clear= To clear the selected slot select the None area in the keyboard image.= ;Toggle= What does it do?=这是干什么的? Toggle automatically holds the button for you after you have pressed it and let go.=当你按下并放开按钮后,自锁自动帮你按住这个按钮。 Press the button again to release the automatic hold.=再按一次按钮释放自锁。 ;Enabled= Check the Enabled box to enable Toggle.=勾选打开自锁。 Toggle mode can quickly be changed by right-clicking the button in the controller layout picture.=鼠标右键点击布局上的图片快速更改自锁状态。 The bottom of the button in the controller layout picture will turn blue to indicate that Toggle mode is on.= ;Turbo= ;What does it do?= Turbo automatically presses and releases the button repeatedly while you hold the button.= ;Enabled= Check the Enabled box to enable Turbo.= Turbo mode can quickly be changed by right-clicking the button in the controller layout picture.= It can be used with Toggle which will automatically hold the button for you.= The top of the button in the controller layout picture will turn pink to indicate that Turbo mode is on.= Delay= Sets the delay between each automatic button press.= The delay can be between 0.02 seconds and 2.50 seconds.= Rate= Shows the rate of automatic button presses per second based on the delay you have selected.= If Turbo is enabled then Speccy Robocop will give you a demo of the rate.= ;Rumble= ;What does it do?= Rumble mode rumbles the controller while the button is held.= Does my controller support rumbling?= Rumble is only available if your driver supports force feedback.= If your controller is Xbox 360 compatible and you are using an official driver then XInput is needed.= To get XInput you must install the latest version of DirectX.= XInput only works with controllers that are Xbox 360 compatible.= It provides ring-of-light illumination, independent triggers and vibration.= ;Enabled= Check the Enabled box to enable Rumble.= Rumble mode can quickly be changed by right-clicking the button in the controller layout picture.= The sides of the button in the controller layout picture will turn yellow to indicate that Rumble mode is on.= Left/Right Strength= Compatible gamepads contain two motors which vibrate in different ways.= Use the sliders to alter the strengths of the rumble.= Click the None or Max icons to quickly set the rumble.= If Rumble is enabled then you will feel the changes instantly.= Set Selector= ;What does it do?= ;Each profile contains 4 sets of assignments - the default is set 1.= Enabling the Set Selector allows the button to select a set.= The selected set will become active after pressing and releasing the gamepad button.= To return to the previous set press and release the button again.= If you choose to select the set while held then the set will only be active while the gamepad button is held.= The previous set will return when the gamepad button is released.= ;Enabled= Select the set to be selected and the selection method from the list or select "No" to disable Set Selecting.= The currently selected set is displayed in the lower right corner of the controller layout picture.= Sets can also be selected by clicking the required number button.= The bottom of the button in the controller layout picture will show a number of dots indicating which set the button selects.= ;------------------------------------------------------------------------------